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    Yes, Android smartphones are suffering from Genshin Impact

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    Carlos Laforet Coll
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    There is a controversy on the Internet regarding the POCO X3 Pro and POCO F3. Some videos on Youtube suggest that Xiaomi subsidiary smartphones overheat when playing Genshin Impact.

    “Wow, how boring huh? Good thing the tops of the line run smooth smooth Genshin Impact, right? “.

    Not quite. 😏

    Usually what happens is that for many users, the POCO X3 and POCO F3 are the first premium mid-range smartphones they will buy. Many think that they will be able to play with everything in “ultra” and that the smartphone will “tank” all games with graphics at a maximum of 60 fps.

    It might even be, except for Genshin Impact.

    The game is clearly not optimized for Android and iOS phones when using the maximum video setting and enabling 60 frames per second.

    Below you can see the E-Got Tech channel test with Redmagic 6 Pro, Xiaomi Black Shark 4 Pro and ASUS ROG 5, and guess what: Everyone got hot and couldn't maintain 60fps throughout the test.


    The Golden Reviewer channel (video below) did an extended test with Galaxy S21 Ultra (Exynos 2100), Xiaomi Mi 11 (Snapdragon 888), Huawei Mate 40 Pro (Kirin 9000) and iPhone 12 Pro Max (A14). The tool used for the test was the Perfdog.

    Do you know which smartphone "tanked" Genshin Impact in Ultra at 60fps? Got it! NONE!


    At the beginning of the test, everyone was “beautiful”, running the game close to 60fps.

    10 minutes later.

    Most high-end devices keep the 60fps on Genshin Impact's "Ultra" setting after the first 10 minutes, then performance starts to drop and stays between 40 to 50 frames per second (in combat it reaches 30 fps).

    Only the iPad Pro can run Genshin Impact in this configuration with ease. Note the difference in the FPS graph (pink line).

    Genshin Impact's May update was even more severe. Both the S21 with Exynos and the all-powerful Snapdragon 888 can't make Genshin Impact average 40 FPS.

    See below:

    The channel did a test with the Xiaomi Mi 11 5G. The test does not show the frames per second, but it does show the chipset temperature which is constantly at 55°c, with the back temperature at 47°c.


    Now the question remains: What happens when a poorly optimized game encounters a new CPU and GPU? Result? Your smartphone will struggle to try to deliver performance.

    Yes, the POCO F3 and X3 can reach 74°C on the chipset when trying to play Genshin Impact on maximum configuration. The same with any other premium mid-ranger or old top of the line. The device will reach close to 80ºC.

    Smartphones with Snapdragon 860 and 870 cannot run Genshin Impact on “Ultra” at 60fps. And from what was seen above, they will never make it! The most you will get is to overheat your smartphone for nothing.

    Got a POCO X3 or F3? Play at max 30fps on the “high” video setting.

    You can see how the game is poorly optimized, when we see other heavy titles that for safety are limited to 30fps (Fortnite), or PUBG Mobile that reach a maximum of 60°C even in situations with a lot of action happening on the screen.

    So here's the warning for testers on duty: stop overheating your smartphone for nothing!

    Unless you buy one of these...




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