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    Mortal Kombat X Review: A Little Spoiled Appetizer With Microtransactions

    Who I am
    Carlos Laforet Coll
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    Mortal Kombat X, to Android e iOS, it would be a good fighting game… if it weren't for some decisions made by the producer. The bet for “strange” commands in the controls was already expected by us, but the NetherRealm studio created an unnecessarily complex card system, with many microtransactions and no local or online multiplayer.

    First of all, Mortal Kombat X Mobile is a game designed just to accompany the console version (Playstation 3, Playstion 4, Xbox One and Xbox 360).

    With that in mind, we here at the blog didn't expect anything more than what had already been shown in games like Injustice (Android and iOS) e WWE Immortal (Android and iOS). Taps with screen taps, swipes, and quick time events. However, there are many controversial decisions in the creation of this mobile version of Mortal Kombat X.

    - Card fighting system

    Let's explain how the game works. Mortal Kombat X is a 3v3 team fighting game, where commands are based on taps and gestures on the screen. Tap the screen for a simple attack and swipe left to right for a stronger attack.

    Combos consist of a quick time event, where the player must tap the screen at the exact moment, or tap the screen quickly. With this, the damage is multiplied. To switch between the three fighters you have, just tap their icon mid-fight.

    After each fight, the player earns points that can be exchanged for cards. There are two types of monetization, the “Koins” that are used to buy card packs and the “green skulls/souls” that are used to buy game characters. Problems start when the "green skulls" you get are too few, and the main characters in Mortal Kombat are too expensive.

    – You will spend most of your time NOT playing with the main characters

    The game starts with a short tutorial showing the commands. For this, a fight is presented between Scorpion and Sub-Zero, two Mortal Kombat icons. The presentation is beautiful with Fatality and everything else. However, the good impression soon goes away.

    Then the game gives you a set with three "generic" fighters, a ninja and two other fighters. After that, the game follows a simple cycle: you'll fight to unlock new fighters, including the classics.

    Scorpion delicious? Only in the beginning.

    With the cards gained after each fight, you can also unlock new moves for your fighters, improve damage, defense and more.

    – Do you want the Fatalities soon? Pay!

    The bad part of this character unlocking system lies in the application of Fatalities, the famous endings of Mortal Kombat. Even if you unlock a fighter like Johnny Cage, Kitana, Sub-Zero and others, it will need to be a gold card, to be able to use all the moves and Fatalities.

    Yes that's right! You will spend a long time without playing with Mortal Kombat fighters and worse, without being able to do Fatalities and other submissions.

    Cool graphics and that's it!

    It's not easy to unlock fighters, it takes a long time. And the vast majority of them will be fighters with "silver" cards, that is, without Fatalities. So if you want to see blood, you must literally pay for it. A bad decision by the game's producer.

    – No online or local multiplayer mode

    Another thing that left our impression of this game quite bad is the absence of a multiplayer mode. The only interaction with other players will be in Faction Wars which are still marked “Coming Soon”.

    There's a way to invite a friend's fighter to blast your opponent with a combo, X-Ray and all. However, this option can only be accessed from time to time, at the end of the fight, you can ally with that player and their character will be available to serve as a "striker".

    – Very cool graphics

    Probably what captured most of the players' attention was the look of Mortal Kombat X. The graphics are very beautiful and despite the generic settings, the characters have good details. Even if the low polygon count is visible at times.

    - Conclusion

    The look may even be pleasing, but the fighting system is definitely not what many people imagined. Simple and uncreative, combat in Mortal Kombat X Mobile is bland. To further spoil the experience, the card system made the game “expensive”, with the absurdity of playing without Fatalities.


    • Good Graphics
    • Easy to play
    • In Spanish


    • monetization system
    • Run out of Fatalities right from the start
    • Very hard to unlock classic characters
    Note 5/10



    Platforms / Download Link: Android 4.0+,  iOS 7+

    Size: 826 MB

    Language: Spanish


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    “Ultimate Mortal Kombat 3” for iOS receives update with news

    Review Ultimate Mortal Kombat 3 (iPhone)

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